Build GLFW as 32bit
cmake -DGLFW_BUILD_WIN32=ON ..
Click the "Solution Platforms" -> Configuration Manager
Select "New" to create a new Win32 platform, all just copy the configuration from x64 and we need modify it laterModify the Librarian -> All Options ->Additonal Options "%(AdditionalOptions) /machine:x64" to %(AdditionalOptions) /machine:x32
Take same modification to some Examples if you need them.
Then build the glfw.
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